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Good insights and analysis from Tim Chang.

Gamification is definitely at the top of the Peak of Inflated Expectations now. The sad thing is that several manifestation of “gamification” by web services/apps see them incorporating badges/points into their products without much thought of how they can enhance the experience of their users when using their products. Many of such companies also just slap a “game” tag to their products without thinking of “where and what is the game”?

The design has to be ground up. Deep understanding of the user and theirĀ behavioralĀ patterns is crucial. So are clear usage goals and business objectives.

  • 6 months ago
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the weblog of Joel Chua, from Singapore, an alumni of the schools of Victoria, a Lifesaving Sports athlete, an entrepreneur crafting his trade at Mojocat Games & Coovielab.

This space helps to record signal waves from his brain. He hopes that it can help him to connect the dots over time.

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